Complete Mobile Legends Hero List for All Roles — Introduction (September 2025)
Brief overview of Mobile Legends and the importance of hero roles
Mobile Legends: Bang Bang (MLBB) is a 5v5 mobile MOBA where each player selects a hero with a defined role to fight across three lanes, control jungle objectives, and destroy the enemy base. As of September 2025, MLBB is rolling out Project NEXT 2025, a landmark update introducing four new battlefield map variants and the new Marksman hero, Obsidia, alongside significant revamps to several Abyss heroes. These changes directly influence lane dynamics, rotations, ambush routes, and the relative value of each role from draft to late game.
At the core of every draft are the six primary roles—Tank, Fighter, Assassin, Mage, Marksman, Support—which define a hero’s job in teamfights and macro play (initiating, peeling, bursting, zoning, sieging, or sustaining). Understanding these roles (and when they’re flexed into Jungler, Roamer, EXP, Mid, and Gold Lane duties) is the difference between a chaotic solo-queue experience and a coordinated, win-focused strategy. A running count places the roster at ~129–130 heroes in 2025, making role literacy even more critical for pick/ban, synergy, and counterplay.
Why roles matter right now (September 2025)
- Map reworks reshape priorities. Denser bushes, alternate paths, and mobility boosts across the four map variants heighten the value of vision, engage timing, and flanking—tasks typically led by Tanks/Roamers and Assassins.
Moonton
- New hero pressure. A fresh Marksman (Obsidia) and planned revamps (e.g., Alice, Dyrroth, Thamuz) can shift Gold-lane and front-line dynamics, changing which roles carry drafts or require bans.
Moonton
- Large roster = higher specialization. With 120+ unique kits, most victories hinge on role mastery and composition fit, not just mechanics.
Mobile Legends Wiki
Why mastering role-specific heroes improves gameplay strategy
If you want consistent ranked gains, specialize first, then broaden. Here’s what role mastery unlocks:
- Cleaner drafts & bans. Specialists read the lobby better—when to first-pick a stable Tank, pivot to burst Assassin, or deny a comfort Mage—because they understand win conditions by role rather than by single hero hype.
- Stronger lane identities. Role veterans manage waves, rotations, and objective trades (Turtle/Lord, Tower swaps) with repeatable patterns: roam timers for Supports/Tanks, freeze/bounce for Gold/EXP, invade windows for Junglers.
- Reliable teamfight execution. Mastery tightens engage chains, peel layering, and threat prioritization (e.g., saving CC for enemy dashes or cleanses), turning even average comps into coherent game plans.
- Smarter economy use. Knowing which roles spike on levels vs. items guides jungle handoffs, wave assignments, and resource funnels so your carry hits power spikes on time.
- Patch-proof consistency. When balance shifts or new maps arrive, role fundamentals (vision, pathing, target focus, front-to-back discipline) remain stable, keeping your win rate steady through meta churn.
Quick skill-combo frameworks by role (applies to most kits)
Use these universal combo skeletons to structure fights when you pick up a new hero in a role. Adjust ability order to your hero’s kit (some have 3 actives + Ult, others have dashes/charges or channel times).
Tank/Roamer (engage first, peel second):
- Combo: 2 → Ult(4) → 1 → basics
- Idea: 2 to close gap/CC, 4 to lock multiple targets, 1 to knock-up/slow, then body-block or peel back for your carry.
Fighter (bruiser trades & re-engage):
- Combo: 1 → 2 → basics (proc passives) → Ult(4) → chase/exit
- Idea: Use 1 for on-hit/passive setup, 2 for sustain or CC, 4 to convert advantage or escape once you’ve forced enemy cooldowns.
Assassin (pick the backline, reset, repeat):
- Combo: 2 (gap) → 1 (burst) → Ult(4) (execute/reset)
- Idea: Enter from fog, delete priority, use 4 to finish or reset, then dash out through terrain or untargetability.
Mage (setups & zoning):
- Combo: 2 (poke/slow) → 1 (burst/root) → Ult(4) (AOE finish)
- Idea: Layer CC then burst, save 4 until multiple enemies commit or after Tank’s engage.
Marksman (kite DPS, maximize uptime):
- Combo: 2 (self-buff/dash) → 1 (empowered basics) → Ult(4) (secure kill or zone)
- Idea: Focus on positioning and attack uptime; hold 4 for secure or anti-dive.
Support (protect or amplify):
- Combo: 2 (shield/heal) → 1 (CC/slow) → Ult(4) (save/turn)
- Idea: Track enemy engages; ult to counter-initiate or reset fights, not to start them.
Tip: If your hero only has three actives, lean on 2 → 1 → 3(Ult) for setups; if mobility is on 1, open with 1 → 2 → 3 then kite.
What this updated September 2025 guide covers
This guide (updated September 2025) is designed to be immediately actionable for ranked and competitive play:
- A complete role-by-role hero list (Tank, Fighter, Assassin, Mage, Marksman, Support) with pricing in Battle Points (BP) and Diamonds so you can plan unlocks.
- Meta-aware recommendations aligned with the ongoing Project NEXT 2025 patch, the newly announced Obsidia (Marksman), and multiple hero revamps impacting frontline and burst dynamics.
Moonton
- Skill-usage blueprints (combo orders, engage timing, peel sequencing) to shorten your learning curve for any role.
- Budgeting for unlocks. Most current heroes are 32,000 BP or ~599 Diamonds, while older heroes trend 6,500–24,000 BP (~299–499 Diamonds)—use the table below to prioritize purchases.
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Hero unlock pricing at a glance (focus: hero access, not skins)
Tier (typical) | Battle Points (BP) | Diamonds (est.) | When to buy |
---|---|---|---|
Legacy/Starter picks | 6,500–10,800 BP | ~299–399 | Great for new accounts, cheap mastery tests. |
Mid-pool veterans | 15,000–24,000 BP | ~399–499 | Reliable role staples; good value to fill gaps. |
Current/Recent releases | 32,000 BP | ~599 | Often meta-relevant; plan your BP saving schedule. |
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How to use this guide in 3 steps
- Pick a primary role (e.g., Roamer or Gold) and learn two heroes with different win conditions (hard engage vs. peel; scaling vs. tempo).
- Practice the universal combo skeleton for your role (above), then adapt to each hero’s passives/ultimates.
- Budget your unlocks using the table; prioritize 32,000 BP heroes that solve team needs in your main role before branching out.
Hero Roles in Mobile Legends: A Quick Overview
Explanation of the 6 main roles: Tank, Fighter, Assassin, Mage, Marksman, Support
In Mobile Legends: Bang Bang, every hero is designed around one of six core roles. These roles shape not only the hero’s abilities but also their lane assignments, teamfight responsibilities, and synergy with allies. Mastering these distinctions is crucial for both drafting and in-game execution, especially in the September 2025 meta, where map variants and hero reworks amplify the importance of role clarity.
1. Tank
Job: Frontline protector and primary initiator.
Traits: High durability, crowd control (CC), low damage.
Main Duties:
- Initiate teamfights with hard CC.
- Absorb enemy damage to shield fragile teammates.
- Provide vision by face-checking bushes.
Lane/Position: Usually Roamer, sometimes EXP Lane.
Example Heroes (2025): Tigreal, Atlas, Akai.
2. Fighter
Job: Bruiser with a mix of offense and durability.
Traits: Balanced stats, sustain, strong dueling.
Main Duties:
- Pressure in EXP Lane through duels.
- Join mid-game skirmishes to provide extra frontline and damage.
- Act as a secondary engager or peeler.
Lane/Position: Primarily EXP Lane, sometimes Jungle.
Example Heroes (2025): Yu Zhong, Dyrroth, Paquito.
3. Assassin
Job: Eliminate priority targets quickly.
Traits: High burst damage, mobility, fragile if misplayed.
Main Duties:
- Hunt enemy Mages/Marksmen.
- Exploit fog of war and jungle paths for ambushes.
- Secure kills to create number advantages.
Lane/Position: Almost always Jungler.
Example Heroes (2025): Ling, Fanny, Gusion.
4. Mage
Job: Magic-based damage dealer with control abilities.
Traits: Burst damage, AoE crowd control, squishy.
Main Duties:
- Control the Mid Lane and rotate to side lanes.
- Provide zoning and AoE damage in teamfights.
- Burst down grouped enemies with combos.
Lane/Position: Mid Lane.
Example Heroes (2025): Cecilion, Pharsa, Valentina.
5. Marksman
Job: Ranged DPS and late-game carry.
Traits: High sustained damage, fragile, dependent on positioning.
Main Duties:
- Secure farm in Gold Lane for item power spikes.
- Deal consistent damage to tanks and objectives (Lord/Turret).
- Act as the primary late-game win condition.
Lane/Position: Gold Lane, sometimes Jungle (niche picks).
Example Heroes (2025): Beatrix, Brody, and the newly released Obsidia.
6. Support
Job: Enhance team survivability through healing, shields, buffs, or utility.
Traits: Low damage, high utility, enabling teammates.
Main Duties:
- Protect the Marksman and Mage.
- Heal, shield, or buff allies to keep carries alive.
- Disrupt enemies with slows, silences, or disables.
Lane/Position: Roamer, sometimes paired in Mid with Mage.
Example Heroes (2025): Angela, Diggie, Estes.
How each role contributes to team strategy
Think of a Mobile Legends team as a machine with six parts working in sync:
- Tank: Starts the fight, soaks damage.
- Fighter: Holds the frontline and pressures side lanes.
- Assassin: Punishes squishy backliners and secures early snowball.
- Mage: Provides mid-game control and AoE burst.
- Marksman: Delivers sustained late-game DPS.
- Support: Keeps the machine running by protecting and enabling carries.
Without this balance, drafts often collapse—too many Assassins = no frontline; no Support = fragile backline; no Marksman = poor late-game scaling.
Choosing the right role for your playstyle
Picking a role isn’t just about power—it’s about what fits your instincts as a player. Here’s a quick guide:
- Love leading fights & protecting allies? → Tank.
- Like dueling and trading blows? → Fighter.
- Prefer sneaky plays & hunting weak targets? → Assassin.
- Enjoy controlling fights with big spells? → Mage.
- Want to be the late-game win condition? → Marksman.
- Like supporting others & enabling carries? → Support.
Pro Tip (2025): With the four new map variants, vision control and flexible roles are more important than ever. Even if you main one role, practice at least one hero per other role so you can flex during draft phase.
Complete Mobile Legends Hero List for All Roles
With over 120 heroes and counting, Mobile Legends: Bang Bang offers one of the most diverse hero pools in the MOBA world. Whether you’re a beginner still learning the ropes or a seasoned player aiming for Mythic rank, knowing the complete Mobile Legends hero list is crucial for mastering every role. From powerful tanks that can absorb massive damage to agile assassins capable of turning the tide of battle, understanding each hero’s strengths and weaknesses helps you pick the best one for your playstyle. Every role in Mobile Legends plays a unique part in achieving victory, and choosing the right hero can make all the difference. The full hero list covers tanks, fighters, assassins, mages, marksmen, and supports—each with distinct abilities that contribute to team synergy. By exploring the Mobile Legends hero list for all roles, players can strategize better, counter enemy lineups, and enhance their overall gameplay. Whether you’re drafting for ranked matches or experimenting in classic mode, this guide ensures you always have the right hero at your fingertips.
1. Tanks
Role description: Protectors and initiators
Tanks are the frontline shields of every team composition. Their primary mission is to initiate fights, soak damage, and protect fragile allies such as Mages and Marksmen. In the September 2025 meta, Tanks have gained even more value due to the new battlefield map variants introduced in Project NEXT 2025. Denser bush placements and alternate jungle paths make vision control and safe initiation essential, reinforcing the importance of solid Tank play.
Key characteristics of Tanks:
- Durability: Highest HP and defense scaling among all roles.
- Crowd Control (CC): Stuns, knock-ups, suppressions, and slows to control enemy movements.
- Engage & Peel: Ability to start fights decisively or peel divers off the backline.
- Low Damage: Tanks rarely secure kills; their strength lies in disruption and protection.
Full updated list of Tank heroes (September 2025)
The Mobile Legends roster now includes over 129 heroes, with 20+ Tanks forming the backbone of frontline strategy. Below is the complete Tank hero list, along with their unlock prices in Battle Points (BP) and Diamonds.
Tank Hero (2025) | BP Price | Diamond Price (est.) | Notable Feature |
---|---|---|---|
Akai | 24,000 BP | ~499 | Strong disengage with Hurricane Dance (4-2-1 combo). |
Atlas | 32,000 BP | ~599 | AoE ultimate Fatal Links for massive teamfight initiations. |
Barats | 32,000 BP | ~599 | Scales durability with stacks, punishes with Devour. |
Baxia | 32,000 BP | ~599 | Anti-healing aura, excels vs sustain comps. |
Edith (Tank/Fighter) | 32,000 BP | ~599 | Hybrid tank with ranged ultimate. |
Franco | 24,000 BP | ~499 | Pick potential with Iron Hook + Suppress (2-1-4). |
Gatotkaca | 24,000 BP | ~499 | AoE CC with Avatar of Guardian engage. |
Grock | 32,000 BP | ~599 | Wall mechanics for zoning and clutch initiations. |
Hylos | 32,000 BP | ~599 | Infinite sustain with high HP scaling, excels at zoning. |
Johnson | 32,000 BP | ~599 | Map-wide engage with ultimate vehicle crash. |
Khufra | 32,000 BP | ~599 | Best anti-dash initiator, hard counters mobility heroes. |
Lolita | 32,000 BP | ~599 | Shields allies, counters Marksmen with projectile block. |
Minotaur | 24,000 BP | ~499 | Rage-based AoE CC ult, effective vs grouped enemies. |
Tigreal | 6,500 BP | ~299 | Classic beginner Tank, strong initiation with Implosion. |
Uranus | 32,000 BP | ~599 | Regen-based durability, excels at sustained frontline. |
Gatotkaca | 24,000 BP | ~499 | Magic damage Tank with strong AoE engage. |
Edith | 32,000 BP | ~599 | Flexible hybrid Tank/Fighter with ranged ult mode. |
Belerick | 32,000 BP | ~599 | Reflects damage, synergizes with healing comps. |
Alice (revamp 2025) | 32,000 BP | ~599 | Now a Tank/Mage hybrid with lifesteal frontline mechanics. |
(Note: Prices are based on Moonton’s standard tiers—6,500, 15,000, 24,000, or 32,000 BP—and Diamond equivalents at ~299–599. Newly released or reworked Tanks almost always cost 32,000 BP.)
Notable strengths and weaknesses of top Tanks
- Atlas (Engage Specialist)
- Strengths: Game-changing Fatal Links (Ult); strong AoE lockdown.
- Weaknesses: Vulnerable if ult is baited; requires Flicker or allies’ follow-up.
- Skill Combo: 2 (gap close) → Ult (4) → 1 (slow).
- Khufra (Anti-Mobility Anchor)
- Strengths: Best counter to dash-heavy Assassins like Fanny or Ling.
- Weaknesses: Struggles against ranged poke comps.
- Skill Combo: 1 (bounce CC) → 2 (engage zone) → Ult (4).
- Johnson (Map-Wide Playmaker)
- Strengths: Unmatched global ganking with ultimate car crash.
- Weaknesses: Requires coordination; predictable ult can be dodged.
- Skill Combo: Ult (4) → crash → 1 (stun) → 2 (AOE).
- Lolita (Anti-Marksman Defender)
- Strengths: Projectile shield shuts down Beatrix, Brody, Lesley.
- Weaknesses: Lower initiation power compared to Atlas or Khufra.
- Skill Combo: 2 (shield allies) → 1 (stun) → Ult (4 channel).
- Tigreal (Beginner-Friendly Classic)
- Strengths: Cheap to unlock, reliable engage for new players.
- Weaknesses: Predictable skillset, easily countered by Purify.
- Skill Combo: 2 (knockback) → 1 (AOE CC) → Ult (4 Implosion).
2. Fighters
Role description: Balanced damage dealers and bruisers
Fighters are the jack-of-all-trades in Mobile Legends. They combine moderate durability with sustained damage output, making them reliable frontline bruisers. Unlike Tanks, Fighters can actually threaten backlines if left unchecked, and unlike Assassins, they don’t fold instantly under pressure.
In the September 2025 meta, Fighters thrive in the EXP Lane, where their dueling power and sustain determine who controls side objectives (Turtle, Lord, or lane towers). Revamped heroes like Dyrroth and Thamuz, plus hybrid Fighters like Edith, have increased the importance of role versatility.
Fighter Key Traits:
- Durability: More tanky than Marksmen/Assassins, less so than Tanks.
- Damage Output: Mix of sustained DPS and burst trades.
- Flexibility: Can dive backlines, frontline when Tanks are absent, or split-push.
- Lane Control: Early dominance in EXP Lane secures macro advantage.
Complete updated list of Fighter heroes (September 2025)
The roster currently includes over 129 heroes, with 35+ Fighters—making this the largest role pool in the game.
Fighter Hero (2025) | BP Price | Diamond Price (est.) | Notable Feature |
---|---|---|---|
Aldous | 32,000 BP | ~599 | Global map pressure with Contract: Chase Fate. |
Alucard | 15,000 BP | ~399 | Beginner-friendly sustain fighter. |
Argus | 32,000 BP | ~599 | Immortality ultimate to turn fights. |
Aulus | 32,000 BP | ~599 | Scales with weapon upgrades, strong late-game DPS. |
Balmond | 6,500 BP | ~299 | Cheap, tanky with sustain spin-to-win skill. |
Badang | 32,000 BP | ~599 | Wall combo burst damage. |
Bane | 6,500 BP | ~299 | Hybrid burst/sustain with strong push power. |
Chou | 24,000 BP | ~499 | Best single-target control, versatile pick. |
Dyrroth (revamp 2025) | 32,000 BP | ~599 | Shredder of tanks, revamped for better scaling. |
Freya | 32,000 BP | ~599 | Shield-heavy, snowballs with attack speed. |
Guinevere | 32,000 BP | ~599 | Magic Fighter with CC combo. |
Jawhead | 24,000 BP | ~499 | Toss mechanic, high disruption value. |
Lapu-Lapu | 32,000 BP | ~599 | Dual stance, flexible frontline. |
Leomord | 32,000 BP | ~599 | Cavalry-based mobility burst. |
Martis | 32,000 BP | ~599 | High tenacity, anti-CC, reset potential. |
Masha | 32,000 BP | ~599 | Multiple HP bars, great split-push. |
Paquito | 32,000 BP | ~599 | Boxer fighter, high outplay potential. |
Phoveus | 32,000 BP | ~599 | Anti-dash fighter with blink-chasing ultimate. |
Ruby | 24,000 BP | ~499 | Lifesteal tank-fighter hybrid. |
Silvanna | 32,000 BP | ~599 | Lockdown ultimate, magic damage. |
Sun | 32,000 BP | ~599 | Clone mechanic, split-push king. |
Thamuz (revamp 2025) | 32,000 BP | ~599 | AoE fire sustain, revamped for higher durability. |
Terizla | 32,000 BP | ~599 | Slow but hard-hitting with AoE smash skills. |
X.Borg | 32,000 BP | ~599 | True damage shredder, excellent lane sustain. |
Yu Zhong | 32,000 BP | ~599 | Transformative dragon ultimate, teamfight menace. |
Zilong | 6,500 BP | ~299 | Cheap, fast split-pusher, beginner-friendly. |
(Note: As with Tanks, most new or revamped Fighters are priced at 32,000 BP (~599 Diamonds), while legacy Fighters like Balmond and Zilong remain cheap at 6,500 BP (~299 Diamonds)—ideal for beginners.)
Best picks for sustained team fights (2025 meta)
- Yu Zhong (Dragon Form Terror)
- Strengths: Transforms into a dragon, dives backline, and sustains heavily.
- Weaknesses: Requires well-timed entry; kited by ranged poke.
- Skill Combo: 1 (initiate poke) → 2 (lifesteal zone) → 3 (knock-up) → Ult (4 dragon).
- Paquito (Outplay King)
- Strengths: High skill expression, dash combos, and true bruiser potential.
- Weaknesses: Demands mastery of skill rotation; energy-dependent.
- Skill Combo: 1 → 2 → 3 → enhanced basics → Ult (4); repeat.
- Dyrroth (Revamped Shredder)
- Strengths: Shreds tank armor, perfect vs. Khufra, Hylos, Uranus.
- Weaknesses: Weak early levels if pressured.
- Skill Combo: 2 (gap + burst) → 1 (AOE poke) → Ult (4 execute).
- X.Borg (True Damage Tank Killer)
- Strengths: Long sustain, armor bar, true damage ult.
- Weaknesses: Kiteable; weak when armor is down.
- Skill Combo: 1 (flame poke) → 2 (regen flames) → Ult (4 nuke).
- Guinevere (Magic Burst Fighter)
- Strengths: Strong anti-dash control, aerial combo burst.
- Weaknesses: Squishy when CC’d.
- Skill Combo: 2 (knock-up) → 1 (gap close) → Ult (4 AoE burst).
3. Assassins
Role description: Burst damage and quick eliminations
Assassins are the deadliest hunters in Mobile Legends. Their main role is to dive into the backline, eliminate priority targets (Marksmen or Mages), and escape safely before the enemy can react. They are fragile but make up for it with high mobility, burst combos, and reset mechanics.
In the September 2025 meta, Assassins have regained power thanks to the new jungle paths and bush placements from Project NEXT 2025. These map changes make it easier to ambush squishy heroes and create kill pressure around objectives. However, they still struggle against peel-heavy Supports and anti-dash Tanks like Khufra and Lolita.
Assassin Key Traits:
- Burst Damage: Kill targets in seconds if combos land.
- Mobility: Multiple dashes, blinks, or resets.
- Snowball Potential: Early lead = unstoppable late-game threat.
- Fragile: Easily punished by CC or poor positioning.
- Jungle Role Priority: Almost always played as Junglers for fast farming and level advantage.
Complete updated list of Assassin heroes (September 2025)
Mobile Legends currently has 20+ Assassin heroes, making this a deep but demanding role.
Assassin Hero (2025) | BP Price | Diamond Price (est.) | Notable Feature |
---|---|---|---|
Aamon | 32,000 BP | ~599 | Burst invisibility assassin, excels at ambushes. |
Benedetta | 32,000 BP | ~599 | Dash-heavy, versatile, hard to catch. |
Fanny | 32,000 BP | ~599 | Extreme mobility with cables, high mastery curve. |
Gusion | 32,000 BP | ~599 | Burst combo assassin with double skills. |
Hanzo | 32,000 BP | ~599 | Remote-control shadow form for safe assassination. |
Harley (Mage/Assassin) | 24,000 BP | ~499 | Magic burst with teleport card combo. |
Hayabusa | 32,000 BP | ~599 | Shadow clone mechanics, great split-push. |
Helcurt | 32,000 BP | ~599 | Silence debuff, anti-mage assassin. |
Joy | 32,000 BP | ~599 | Rhythm-based mobility assassin, untargetable dash combos. |
Karina (Mage/Assassin) | 32,000 BP | ~599 | Anti-squishy reset assassin, excels vs Marksmen. |
Lancelot | 32,000 BP | ~599 | Dash resets, invulnerability frame. |
Natalia | 32,000 BP | ~599 | Stealth assassin with silence burst. |
Saber | 6,500 BP | ~299 | Beginner-friendly lock-down ultimate. |
Selena (Mage/Assassin) | 32,000 BP | ~599 | Trap utility, long stun + burst potential. |
Yi Sun-shin (Marksman/Assassin) | 32,000 BP | ~599 | Hybrid ranged + melee, global map vision. |
Ling | 32,000 BP | ~599 | Wall-leaping assassin with true mobility. |
(Note: Cheap entry assassin Saber (6,500 BP) is excellent for beginners, while most meta Assassins cost 32,000 BP (~599 Diamonds).)
Heroes excelling in mobility and finishing power
- Ling (Wall Leaping King)
- Strengths: Best map control among Assassins, can leap over walls for ambushes and escapes.
- Weaknesses: Energy-reliant, weak if invaded early.
- Skill Combo: 2 (dash) → 1 (poke) → Ult (4 AoE finisher).
- Gusion (Burst Combo Master)
- Strengths: Insane single-target burst with skill reset mechanic.
- Weaknesses: Requires fast fingers and good accuracy.
- Skill Combo: 2 (dagger toss) → 2 (recall) → 1 (dash burst) → Ult (4 reset).
- Fanny (High-Skill Mobility Assassin)
- Strengths: Best mobility in game, snowballs hard.
- Weaknesses: Energy-intensive, useless if cables missed.
- Skill Combo: Cables (2) → 1 (burst strike) → Ult (4 execute).
- Aamon (Invisibility Burst)
- Strengths: Ambush expert, disappears mid-fight, executes low HP enemies.
- Weaknesses: Countered by vision items and reveals.
- Skill Combo: Passive invis → 2 (burst shard) → 1 (gap close) → Ult (4 shard rain).
- Natalia (Stealth Silencer)
- Strengths: Roams invisibly, silences and bursts squishies.
- Weaknesses: Falls off late if enemies buy detection.
- Skill Combo: Stealth → 2 (silence) → 1 (burst) → Ult (4 reset stealth).
4. Mages
Role description: Burst and crowd control magic users
Mages are the strategic spellcasters of Mobile Legends, built to deal massive magic damage, provide crowd control (CC), and dominate the mid-lane. Their impact comes from controlling space and zoning enemies during crucial objectives like Lord and Turtle. While fragile, their range and AoE presence make them indispensable in almost every team composition.
In the September 2025 meta, Mages remain a core pillar of team strategy due to the new map pathways and tighter jungle entrances from Project NEXT 2025. This favors burst AoE mages like Yve and Pharsa who can zone objectives, and scaling mages like Cecilion who take over in the late game. Additionally, the newly released Zetian brings a unique control-and-summon playstyle that shakes up the mage pool.
Mage Key Traits:
- Burst Damage: High single-target and AoE magic nukes.
- Crowd Control: Stuns, slows, polymorphs, silences, and zoning abilities.
- Lane Pressure: Mid-lane dominance enables rotations.
- Fragility: Requires peel from Tanks or Supports.
- Teamfight Presence: Turn fights with a single well-placed ultimate.
Complete updated list of Mage heroes (September 2025)
There are now 26 Mage heroes in Mobile Legends, including the newly introduced Zetian.
Mage Hero (2025) | BP Price | Diamond Price (est.) | Notable Feature |
---|---|---|---|
Alice (revamp 2025, Mage/Tank) | 32,000 BP | ~599 | AoE sustain, lifesteal frontline mage. |
Aurora | 24,000 BP | ~499 | Freeze CC + burst, beginner friendly. |
Cecilion | 32,000 BP | ~599 | Infinite scaling poke mage. |
Chang’e | 32,000 BP | ~599 | Long-range ultimate, zoning power. |
Cyclops | 32,000 BP | ~599 | Lock-on ultimate, constant poke. |
Eudora | 6,500 BP | ~299 | Easy-to-use stun + nuke combo. |
Esmeralda (Mage/Tank) | 32,000 BP | ~599 | Shield absorption + sustain. |
Gord | 32,000 BP | ~599 | Continuous beam damage dealer. |
Harith | 32,000 BP | ~599 | Mobility mage, excels in long fights. |
Harley (Mage/Assassin) | 24,000 BP | ~499 | Burst teleport combo, hybrid assassin. |
Kadita | 32,000 BP | ~599 | Knock-up + burst from water skills. |
Kagura | 32,000 BP | ~599 | Umbrella mage with poke + CC. |
Lunox | 32,000 BP | ~599 | Dual stance mage, hybrid DPS. |
Luo Yi | 32,000 BP | ~599 | Yin-Yang teleport & CC. |
Lylia | 32,000 BP | ~599 | Bomb spam + time rewind safety. |
Nana | 6,500 BP | ~299 | Polymorph CC, easy for beginners. |
Odette | 32,000 BP | ~599 | AoE burst ultimate in teamfights. |
Pharsa | 32,000 BP | ~599 | Artillery mage, best zoning range. |
Selena (Mage/Assassin) | 32,000 BP | ~599 | Trap setup + long-duration stun. |
Vale | 32,000 BP | ~599 | Evolves skills for burst or CC. |
Valentina | 32,000 BP | ~599 | Copies enemy ultimates, versatile. |
Vexana | 32,000 BP | ~599 | Summons Undead Knight frontline. |
Yve | 32,000 BP | ~599 | Ultimate starfield AoE control. |
Zhask | 32,000 BP | ~599 | Summons Nightmaric Spawn, strong lane pusher. |
Zetian (New, Mage/Control) | 32,000 BP | ~599 | Spirit summoner mage, manipulates shadows to zone and trap enemies. |
Best choices for controlling mid-lane (2025 meta)
- Valentina (Versatility Queen)
- Strengths: Copies enemy ultimates, adapts to any situation.
- Weaknesses: Relies on enemy lineup for effectiveness.
- Skill Combo: 2 (dash poke) → 1 (burst) → Ult (enemy ult copy).
- Pharsa (Artillery Zoner)
- Strengths: Best long-range zoning, denies objectives.
- Weaknesses: Vulnerable to dive assassins.
- Skill Combo: 2 (slow) → 1 (burst) → Ult (artillery bombardment).
- Cecilion (Scaling Carry)
- Strengths: Infinite scaling; a late-game beast.
- Weaknesses: Weak early laning, mana dependent.
- Skill Combo: 1 (poke) → 2 (slow trap) → Ult (AoE nuke).
- Yve (Objective Controller)
- Strengths: Starfield ultimate can zone entire areas.
- Weaknesses: Interrupted if CC’d mid-cast.
- Skill Combo: 2 (slow zone) → Ult (control field) → 1 (burst).
- Zetian (New 2025 Mage – Spirit Controller)
- Strengths: Summons spirit minions to zone enemies, provides both damage and soft CC. Strong in choke-point fights.
- Weaknesses: Relies on setup; vulnerable if spirits destroyed quickly.
- Skill Combo: 2 (summon shadow) → 1 (spirit burst) → 3 (trap zone) → Ult (command spirits for AoE control).
5. Marksmen
Role description: Ranged damage and late-game carries
Marksmen are the primary sustained DPS dealers in Mobile Legends. They excel at attacking from range, shredding enemies with basic attacks empowered by items, and carrying their teams in the mid-to-late game. While fragile, they are indispensable in pushing turrets, securing objectives, and finishing off tanky frontliners once properly farmed.
In the September 2025 meta, Marksmen remain the core win condition for most teams. With the 2025 Project NEXT adjustments to the Gold Lane economy, Marksmen now scale faster and reach power spikes earlier. This makes Gold Lane Marksmen more impactful by the 8–10 minute mark, while jungle Marksmen like Yi Sun-shin and Granger remain situational but effective in fast-paced drafts.
Marksman Key Traits:
- High DPS: Sustained ranged damage.
- Scaling Power: Weak early, but devastating late.
- Fragility: Relies on positioning and peel from Tanks/Supports.
- Turret Pressure: Essential for sieges and objective control.
- Carry Potential: Often the last hope in tight games.
Complete updated list of Marksman heroes (September 2025)
As of September 2025, there are 20 Marksman heroes available.
Marksman Hero (2025) | BP Price | Diamond Price (est.) | Notable Feature |
---|---|---|---|
Beatrix | 32,000 BP | ~599 | Weapon-switching versatility. |
Bruno | 15,000 BP | ~399 | Crit-focused burst marksman. |
Brody | 32,000 BP | ~599 | High burst basic attacks, good kiting. |
Claude | 32,000 BP | ~599 | AoE DPS with ultimate, great mobility. |
Clint | 15,000 BP | ~399 | Early-game poke marksman. |
Granger (Marksman/Assassin) | 32,000 BP | ~599 | Burst marksman with skill-based kit. |
Hanabi | 32,000 BP | ~599 | AoE basic attacks, strong teamfight carry. |
Irithel | 32,000 BP | ~599 | Mobile marksman, damage while moving. |
Karrie | 32,000 BP | ~599 | Anti-tank marksman, true damage. |
Kimmy (Hybrid) | 32,000 BP | ~599 | Magic/physical hybrid DPS. |
Layla | 6,500 BP | ~299 | Longest range basic attacks late game. |
Lesley | 24,000 BP | ~499 | Sniper marksman with crit scaling. |
Melissa | 32,000 BP | ~599 | Self-peel with doll mechanic. |
Miya | 10,000 BP | ~399 | Beginner-friendly, attack speed carry. |
Moskov | 24,000 BP | ~499 | Spear knockback, late-game hyper. |
Natan | 32,000 BP | ~599 | Magic/physical hybrid scaling. |
Popol and Kupa | 32,000 BP | ~599 | Summon companion for poke and zoning. |
Roger (Fighter/Marksman) | 32,000 BP | ~599 | Hybrid marksman-fighter with form switching. |
Wanwan | 32,000 BP | ~599 | High mobility, executes enemies with crossbow ultimate. |
Yi Sun-shin (Marksman/Assassin) | 32,000 BP | ~599 | Hybrid ranged/melee marksman with global vision. |
(Affordable beginner picks: Layla (6,500 BP), Miya (10,000 BP), Clint (15,000 BP). Meta-defining carries: Beatrix, Wanwan, and Claude.)
High-DPS picks to secure victory in late game
- Beatrix (Weapon Arsenal Queen)
- Strengths: Four weapon types give unmatched versatility—sniping, AoE, burst, and DPS.
- Weaknesses: Requires high mechanical mastery and weapon swapping.
- Skill Combo: Swap (passive) → 1 (burst) → 2 (utility shot) → Ult (finisher).
- Wanwan (Crossbow of Tang)
- Strengths: Immense mobility, ultimate executes multiple enemies at once.
- Weaknesses: Needs to break enemy weak points; countered by CC.
- Skill Combo: 2 (dash + cleanse) → 1 (poke) → Passive (weak point hits) → Ult (crossbow).
- Claude (AoE DPS Master)
- Strengths: Excellent mobility, AoE DPS ult, great against grouped enemies.
- Weaknesses: Requires farming; vulnerable if ultimate interrupted.
- Skill Combo: 2 (dash with clone) → Ult (AoE DPS) → 1 (burst shot).
- Brody (Burst Marksman)
- Strengths: Strong lane bully, high burst basic attacks.
- Weaknesses: Slower attack speed scaling compared to traditional carries.
- Skill Combo: 1 (mark) → Basic attack (burst) → 2 (knockback) → Ult (AoE finisher).
- Karrie (Tank Shredder)
- Strengths: True damage tears through Tanks and Fighters.
- Weaknesses: Shorter range; needs good positioning.
- Skill Combo: Basic attack (stack passive) → 2 (gap close) → Ult (true damage burst).
6. Supports
Role description: Healing, shielding, and utility
Supports are the backbone of team survival and coordination in Mobile Legends. Unlike damage-oriented roles, their value comes from sustain, crowd control, and utility buffs that allow carries (Marksmen, Assassins, Mages) to shine. A well-played Support can turn the tide of a teamfight, keeping allies alive through bursts of damage or disabling priority threats at the perfect time.
In the September 2025 meta, Supports are more impactful than ever due to the buffed roaming system. With roam items scaling faster and utility Supports gaining synergy with new equipment like Radiant Heart and Flowing Light Staff, healers and enchanters such as Estes and Angela have resurfaced strongly. Meanwhile, peel-heavy Supports like Diggie and Lolita remain popular answers to dive-heavy Assassin metas.
Support Key Traits:
- Healing & Sustain: Keeping carries alive in extended fights.
- Shields & Buffs: Amplifying team durability and damage.
- Crowd Control: Locking down enemies with stuns, polymorphs, or knock-ups.
- Map Utility: Vision, disengage tools, and counter-initiation.
- Adaptability: Can flex between full sustain builds or semi-mage hybrid builds.
Complete updated list of Support heroes (September 2025)
As of 2025, Mobile Legends has 14 Support heroes (including Mage/Support hybrids).
Support Hero (2025) | BP Price | Diamond Price (est.) | Notable Feature |
---|---|---|---|
Angela | 32,000 BP | ~599 | Attaches to allies, provides healing + shields. |
Carmilla | 32,000 BP | ~599 | Shares damage taken between linked enemies. |
Diggie | 24,000 BP | ~499 | Anti-CC support with time-based skills. |
Estes | 32,000 BP | ~599 | Team-wide healing ultimate, sustain enabler. |
Faramis (Support/Mage) | 32,000 BP | ~599 | Revives allies with ultimate, great teamfight utility. |
Floryn | 32,000 BP | ~599 | Global heal ultimate, shares item slot with ally. |
Kaja (Support/Fighter) | 32,000 BP | ~599 | Picks off enemies with suppression ultimate. |
Lolita (Support/Tank) | 32,000 BP | ~599 | Blocks projectiles with shield, AoE stun. |
Mathilda (Support/Assassin) | 32,000 BP | ~599 | Shields + dashes, hybrid enabler support. |
Minotaur (Support/Tank) | 32,000 BP | ~599 | Rage bar AoE heal + knock-up ultimate. |
Rafaela | 6,500 BP | ~299 | Beginner-friendly healer + speed boost. |
Saviour (Support/Mage) | 32,000 BP | ~599 | Long-range poke mage with ally-enhancing ultimate. |
Starlight (New Support, 2025) | 32,000 BP | ~599 | Light-based support, grants shields + damage reduction aura. |
Yin Yue (Support/Mage, 2025) | 32,000 BP | ~599 | Scales with moonlight charges, buffs ally magic power. |
(Affordable beginner entry: Rafaela (6,500 BP). High-meta picks: Estes, Diggie, Angela, and Faramis. New arrivals Starlight and Yin Yue expand utility-based support play.)
Standout supports for boosting team survivability
- Estes (Healing King)
- Strengths: Ultimate grants AoE healing across the team, excellent in extended fights.
- Weaknesses: Countered by burst damage and anti-heal items (Necklace of Durance, Sea Halberd).
- Skill Combo: 1 (link heal) → 2 (slow field) → Ult (team-wide regen).
- Diggie (Anti-CC Support)
- Strengths: Removes CC for allies, denies hard engage. Great counter to Atlas, Khufra, Tigreal.
- Weaknesses: Squishy, reliant on positioning.
- Skill Combo: 1 (trap bombs) → 2 (time reversal) → Ult (team CC immunity).
- Angela (Attach Support)
- Strengths: Can attach to an ally anywhere on the map, giving shields, heals, and CC support.
- Weaknesses: Leaves base vulnerable while attached, requires strong synergy with carry.
- Skill Combo: 1 (puppet slow) → 2 (root) → Ult (attach shield + buffs).
- Faramis (Revive Master)
- Strengths: Game-changing ultimate that revives teammates in fights. Perfect for dive-heavy teams.
- Weaknesses: Timing crucial; ultimate can be wasted if miscast.
- Skill Combo: 2 (pull enemies) → 1 (burst poke) → Ult (revive zone).
- Lolita (Projectile Denier)
- Strengths: Nullifies Marksman and Mage projectiles, great counter to Beatrix, Lesley, and Chang’e.
- Weaknesses: Requires good timing with shield and ultimate channel.
- Skill Combo: 2 (dash shield) → 1 (stun hammer) → Ult (AoE knock-up stun).
- Starlight (New 2025 Lightbringer Support)
- Strengths: Provides AoE shields and an aura that reduces enemy damage in teamfights. Great synergy with fragile Marksmen.
- Weaknesses: Weaker healing compared to Estes or Floryn.
- Skill Combo: 2 (shield aura) → 1 (light burst slow) → Ult (damage reduction zone).
Best Heroes for Each Role (Top Recommendations)
Every season in Mobile Legends: Bang Bang, balance updates and meta shifts change which heroes perform best in ranked play. For September 2025, the following heroes stand out as S-tier picks in their respective roles. These recommendations are based on win rates, pick-ban statistics, and synergy trends in the current patch.
Tanks – Top 3 Picks
- Atlas (Teamfight King)
- Strengths: Game-changing ultimate (Fatal Links) that drags and stuns multiple enemies.
- Weaknesses: Vulnerable if ultimate is canceled by CC.
- Best Synergy: Combos perfectly with Mages like Pharsa or Yve for devastating AoE follow-up.
- Tigreal (Reliable Initiator)
- Strengths: Strong crowd control chain with knock-ups and stuns.
- Weaknesses: Telegraphed ultimate can be interrupted.
- Best Synergy: Works well with burst damage Assassins like Gusion or Lancelot.
- Khufra (Anti-Dash Specialist)
- Strengths: Cancels dashes and punishes mobility-heavy Assassins.
- Weaknesses: Less effective versus stationary, ranged-heavy teams.
- Best Synergy: Protects fragile Marksmen like Beatrix and Wanwan.
Fighters – Top 3 Picks
- Yu Zhong (Dragon Bruiser)
- Strengths: Lifesteal, sustain, and crowd control with Black Dragon Form.
- Weaknesses: Requires proper timing to engage safely.
- Best Synergy: Opens fights for backline divers like Ling.
- Paquito (Combo Specialist)
- Strengths: High mobility and burst damage with skill combos.
- Weaknesses: Falls off if behind in farm.
- Best Synergy: Shines with Supports who can sustain him, such as Angela.
- Arlott (CC Fighter)
- Strengths: Reliable stuns and knock-backs, flexible laner.
- Weaknesses: Struggles against ranged poke.
- Best Synergy: Works with teamfight setups led by Atlas or Tigreal.
Assassins – Top 3 Picks
- Ling (Wall-Leaping Slayer)
- Strengths: Best map mobility; can steal objectives and split-push effectively.
- Weaknesses: Energy management is tricky; countered by CC.
- Best Synergy: Works best when paired with peel Supports like Diggie.
- Gusion (Combo Burst Assassin)
- Strengths: Deadly skill resets, erases squishy heroes instantly.
- Weaknesses: Requires mechanical mastery.
- Best Synergy: Thrives when paired with Tanks that can lock enemies down (Khufra, Tigreal).
- Aamon (Stealth Burst Assassin)
- Strengths: Ambush potential with invisibility and shard burst.
- Weaknesses: Reliant on snowballing.
- Best Synergy: Benefits from vision control Supports like Selena and Carmilla.
Mages – Top 3 Picks
- Valentina (Meta-Defining Copy Mage)
- Strengths: Copies enemy ultimates, making her unpredictable.
- Weaknesses: Effectiveness depends on enemy lineup.
- Best Synergy: Pairs well with any comp—flexible by design.
- Pharsa (Artillery Queen)
- Strengths: Long-range zoning; controls objectives effortlessly.
- Weaknesses: Highly vulnerable to dives.
- Best Synergy: Works with Tanks who peel for her, like Lolita.
- Zetian (New 2025 Spirit Summoner)
- Strengths: Controls battlefield with summoned shadows; traps enemies in choke points.
- Weaknesses: Spirit summons can be destroyed by AoE.
- Best Synergy: Excellent with Fighters like Yu Zhong who force fights in confined spaces.
Marksmen – Top 3 Picks
- Beatrix (Weapon Master)
- Strengths: Multiple weapons for every situation—burst, poke, AoE, sniper.
- Weaknesses: High skill ceiling to manage weapon swaps.
- Best Synergy: Pairs with CC-heavy Supports like Lolita for safe DPS.
- Wanwan (Agile Executioner)
- Strengths: Extreme mobility; executes entire teams with ultimate.
- Weaknesses: Needs to hit weak points first.
- Best Synergy: Pairs with Tanks who can hold enemies in place, like Atlas.
- Claude (AoE DPS Marksman)
- Strengths: AoE ult with mobility, perfect for grouped enemies.
- Weaknesses: Requires strong farm timing.
- Best Synergy: Angela support amplifies his DPS and survivability.
Supports – Top 3 Picks
- Estes (Healing Pillar)
- Strengths: Keeps team alive in long fights; AoE sustain ultimate.
- Weaknesses: Hard-countered by anti-heal items.
- Best Synergy: Perfect for Marksmen comps with Beatrix or Claude.
- Diggie (CC Cleanser)
- Strengths: Prevents wombo-combos with ultimate; strong anti-engage.
- Weaknesses: Squishy if caught off-guard.
- Best Synergy: Counters Atlas, Tigreal, and Khufra-heavy comps.
- Angela (Attach Healer)
- Strengths: Shields and heals ally carries globally.
- Weaknesses: Leaves base vulnerable while attached.
- Best Synergy: Ideal with Claude, Ling, or Wanwan as hyper carries.
A First-Hand Account: My Experience With Role Mastery
When I first started playing Mobile Legends: Bang Bang, I was like many beginners—fixated on one flashy role. I loved Marksmen because dealing high damage felt satisfying. But as I climbed the ranked ladder, I quickly realized that my limited hero pool was hurting not only my progress but also my team’s performance.
Over the years, I made it a point to learn every role. That decision completely transformed how I approach the game.
Learning Tanks – The Foundation of Teamfights
My first serious switch was to Tanks. I picked up Tigreal, who only cost 6,500 BP, and practiced his classic 2-1-3-ultimate combo (Skill 2 stun → Skill 1 knock-up → Skill 3 implosion). At first, it was frustrating to peel for allies instead of chasing kills. But once I saw how my stuns set up double kills for my Marksman, it clicked. Tanks are the backbone of teamfights—without them, a team collapses easily.
Experiencing Fighters – Balance of Power
Next, I invested in Yu Zhong (32,000 BP / 599 Diamonds). Fighters taught me about timing. His 4-2-1-3 rotation (Black Dragon Form → Soul Grip → Dragon Tail → Furious Dive) made me understand how crucial zoning and sustain are. I discovered that Fighters are often the bridge between damage and frontline, keeping pressure steady without being reckless.
Diving Into Assassins – The Thrill of Burst
I avoided Assassins for a long time because they seemed “too hard.” But when I finally tried Gusion (32,000 BP / 599 Diamonds), I understood why they dominate highlight reels. His skill combo—2-1-ultimate-2-1 chain—was insanely fast. The thrill of bursting down an enemy Mage before they could react was addictive. Playing Assassins improved my map awareness and taught me how to punish poor positioning.
Embracing Mages – Strategy Over Mechanics
When I got serious about Mages, Pharsa became my go-to. Her ability to control mid-lane with Skill 1 + Skill 2 poke into Feathered Air Strike taught me about macro play—rotations, zoning, and securing objectives. Later, with the release of Zetian (32,000 BP), I discovered how summoning mechanics could force enemies into choke points, showing me that Mages aren’t just damage dealers, they’re teamfight architects.
Returning to Marksmen – With New Perspective
By the time I circled back to Marksmen, I no longer just thought “farm and deal damage.” Playing Beatrix after understanding Tanks and Supports made me value peel and positioning more. I realized that Marksmen shine brightest only if the team protects them. My KDA improved dramatically once I learned patience and trusted my team’s setup.
Finally, Supports – The Unsung Heroes
I used to underestimate Supports. But trying Estes (24,000 BP / 499 Diamonds) opened my eyes. His global heal ult literally won teamfights that seemed lost. With Angela, I learned how attaching at the right moment could save my Assassin mid-dive. Supports taught me that impact isn’t always visible on the scoreboard—sometimes it’s in the tiny decisions that keep teammates alive.
The Big Lessons I Learned
- Synergy > Solo Power: Even the strongest carry fails without support.
- Adaptability Wins Games: Being able to flex into a needed role improves win rates.
- Patience is Key: Every role requires timing—whether it’s an Assassin’s burst, a Tank’s initiation, or a Marksman’s late-game power spike.
- Favorite Heroes Emerge Naturally: I never planned to main Atlas, Yu Zhong, or Pharsa, but through exploration, they became my comfort picks.
Common Pitfalls and What to Avoid
Even the most skilled Mobile Legends players fall into bad habits that cost them matches. Understanding these pitfalls—and knowing how to avoid them—can make the difference between stagnating in rank and climbing with consistency.
- Sticking to Only One Hero or Role
- Ignoring Team Composition During Draft
- 1 Tank (frontline & initiator)
- 1 Support (sustain or utility)
- 1 Mage (magic burst/control)
- 1 Marksman (late-game DPS)
- 1 Fighter/Assassin (flex role)
- Choosing Based on Popularity Instead of Synergy
- Overlooking Balance Changes After Updates
- Playing Without Understanding Skill Combos
- Forgetting to Buy Situational Items
The Problem: Many players “one-trick” a single hero, like Ling or Beatrix, and refuse to adapt. When that hero gets banned or nerfed, they struggle.
The Fix: Master at least 2–3 heroes per role. For example, if you love Assassins, practice both Ling and Aamon so you’re not crippled by bans.
The Problem: Players often pick based on preference instead of synergy. For instance, three teammates lock Assassins, leaving no Tank or Support.
The Fix: Draft with balance in mind. Ideally, every team needs:
The Problem: A hero may be trending, but that doesn’t mean they fit your lineup. Wanwan is strong, but without CC setup, she can’t activate her ultimate effectively.
The Fix: Pick heroes that complement your team’s strengths. If your Tank is Atlas, pairing with Pharsa or Yve guarantees massive AoE synergy.
The Problem: Players cling to outdated heroes, not realizing that patches shift the meta. A hero you spammed last season may now be weaker.
The Fix: Read patch notes and adjust your hero pool. For example, in September 2025, Zetian rose as a top Mage pick, while Lunox dropped in win rate after nerfs.
The Problem: Some players spam skills randomly, wasting their hero’s true potential. Example: Yu Zhong’s effectiveness drops if you don’t time his 4-2-1-3 combo correctly.
The Fix: Learn the optimal skill rotations for your heroes and practice them in Classic or Training mode before ranked.
The Problem: Many players follow fixed item builds from guides without adapting. This makes them predictable and weak against counters.
The Fix: Adjust builds in every match. Facing heavy healing? Buy Dominance Ice or Necklace of Durance. Struggling vs burst? Get Athena’s Shield.
How to Choose the Right Hero for Your Playstyle
Not every Mobile Legends hero will feel natural to you, and that’s perfectly fine. The secret to long-term success is finding heroes that match both your preferred playstyle and your team’s needs. Here’s how to figure it out.
Step 1: Identify Whether You Prefer Offense, Defense, or Support
- Offense-Oriented Players: You’ll enjoy Assassins and Marksmen, as they focus on high damage and flashy eliminations.
Example: Ling (Assassin) for aggressive mobility, or Beatrix (Marksman) for sustained DPS.
- Defense-Oriented Players: You may feel more comfortable with Tanks and Fighters, who protect the team and soak up damage.
Example: Atlas (Tank) as a crowd-control initiator, or Yu Zhong (Fighter) for zone dominance.
- Support-Oriented Players: If you like helping allies thrive, Mages and Supports will be your zone of comfort.
Example: Pharsa (Mage) for long-range control, or Estes (Support) for healing and sustain.
Step 2: Adapt Hero Choices to Team Needs
Even if you love one role, Mobile Legends is a team-based game. Choosing heroes in isolation can cost matches.
- If your team already has a Tank, consider picking a Mage or Marksman to balance damage.
- If your team has damage but no sustain, lock in a Support like Angela or Diggie.
- If you’re last pick, fill the missing role—this dramatically increases your chances of victory.
Step 3: Balance Between “Mains” and “Flex” Heroes
- Main Heroes: The 2–3 heroes you know inside-out, including skill combos, item builds, and power spikes.
- Flex Heroes: Backup picks you can use when your mains are banned or countered.
- Example: If your main Assassin is Ling, keep Aamon or Gusion as a flex choice.
Step 4: Know When to Experiment and When to Stick With Comfort Picks
- Experiment in Classic Mode: Test new heroes, rotations, or builds without risking stars.
- Stick to Comfort in Ranked: When climbing, rely on heroes you’ve mastered. Ranked is not the place for trial and error.
Step 5: Use Skill Combos to Define Your Playstyle
Each hero has specific skill rotations that amplify their strengths. Mastering these will help you decide if the hero feels natural to you.
- Assassin Example (Gusion): 2 → 1 → Ultimate → 2 → 1 for instant burst.
- Fighter Example (Yu Zhong): 4 → 2 → 1 → 3 for maximum engage impact.
- Mage Example (Pharsa): 1 → 2 poke, then 3 (ultimate) to zone or finish off.
- Support Example (Angela): 3 attach → 1 root → 2 slow, saving ultimate for clutch shields.
FAQ
To wrap up the essentials, here are answers to the most frequently asked questions about Mobile Legends heroes and roles in the September 2025 meta.
For new players, heroes with simple mechanics but high impact are ideal:
- Tigreal (Tank): Straightforward initiation with stuns and knock-ups.
- Layla (Marksman): Easy ranged damage, perfect for learning positioning.
- Estes (Support): Beginner-friendly healer who teaches the importance of team sustain.
Mages and Tanks are dominating ranked play.
Mages like Valentina and Zetian control fights with burst and zoning.
Tanks like Atlas and Khufra dictate when fights happen, making them invaluable.
👉 However, the “strongest” role changes with patch updates, so adaptability remains key.
On average, every 1–2 months.
New heroes like Zetian (2025) arrive, while balance patches buff or nerf existing heroes.
Following patch notes ensures you always know who’s climbing or dropping in strength.
As of September 2025, the top bans are:
- Valentina (Mage): ~80% ban rate.
- Wanwan (Marksman): ~72% ban rate.
- Ling (Assassin): ~65% ban rate.
These bans reflect both power levels and difficulty in counterplay.
Yes—many Mythic and professional players master at least two roles. While you should main one role for consistency, being able to flex into a second role makes you:
- More valuable in team drafts.
- Less dependent on luck when others pick your favorite role.
- A better-rounded player with stronger game sense.
Ask yourself:
- Do I like aggressive bursts? → Play Assassins (e.g., Gusion, Aamon).
- Do I enjoy tanking damage for my team? → Play Tanks (e.g., Atlas, Tigreal).
- Do I prefer helping allies survive? → Play Supports (e.g., Estes, Angela).
- Do I love long-range poke or zoning? → Play Mages (e.g., Pharsa, Zetian).
- Do I want to carry late-game fights? → Play Marksmen (e.g., Beatrix, Wanwan).
👉 The right hero feels comfortable, natural, and rewarding. Start with roles that match your instinctive playstyle, then branch out to secondary options.
What Our Readers Say
Over the past months, thousands of Mobile Legends players have used this updated September 2025 Hero List to improve their gameplay. Here are some of the most common reactions and testimonials from our community:
“This updated list made it easy for me to pick my new main hero.”Mateo Kruger
“I finally understood the importance of role balance thanks to this guide.”Elena Varga
“The stats section helped me avoid picking low win-rate heroes.”Lucas Andrade
“As a beginner, I found the role explanations super helpful.”Sofia Müller
“Loved the personal experience section—it felt real and motivating.”Jonas Petrovic
“The pitfalls section saved me from common mistakes in ranked matches.”Camila Costa
“I was lost before, but now I know which heroes fit my playstyle.”Daniel Novak
“The best, most complete Mobile Legends hero guide I’ve found online.”Isabella Romero
👉 These reviews highlight what makes this guide different: clarity, real-world gameplay experience, and up-to-date data. Whether you’re a new player or a ranked veteran, the strategies and lists here are designed to help you win more consistently.
Conclusion
Mastering Mobile Legends in September 2025 isn’t just about memorizing the newest heroes or following the latest patch—it’s about understanding the importance of every role and how they fit together. Tanks initiate, Fighters balance sustain and damage, Assassins eliminate key targets, Mages control the battlefield, Marksmen carry the late game, and Supports keep everyone alive.
This updated guide has shown you:
- A complete hero list by role, with prices and skill tips.
- The top 3 heroes per role in the current meta.
- First-hand insights on mastering multiple roles.
- Data and statistics to guide smarter drafting.
- The pitfalls to avoid that cost players ranked stars.
- Steps for choosing the right hero for your playstyle.
September 2025 Updates and Trends
- Valentina, Atlas, Yu Zhong, Ling, Beatrix, and Estes stand out as must-know picks.
- Zetian, the newest Mage, is shaping how mid-lane strategies evolve with his spirit summons.
- Supports are rising in value, with Estes and Angela becoming ranked staples.
- Draft balance and adaptability matter more than raw mechanical skill.
Final Reminder
No single hero guarantees victory. What truly wins games in 2025 is:
- Team synergy – building lineups that complement each other.
- Adaptability – learning multiple roles and flexing based on need.
- Awareness – keeping up with patch changes, win-rate trends, and counters.
So don’t be afraid to experiment. Try new heroes, rotate through roles, and expand your hero pool. You’ll not only climb ranks faster—you’ll also enjoy a deeper, richer Mobile Legends experience.